Added a respawn script for all furniture types at load. Fixed a bug where in some circumstances backpack content could disappear when put into a container Pending tasks in the cases of no Gustavo on the map should now automatically get checked at load Fixed a bug where Gustavo could rarely disappear making the player unable to check out the money retrieval task. Fixed a bug where the la Ballena gang reputation raise was glitched and prevented from progressing Gang levels and saving the quantity of Pitcoins The memory leak that was causing the performance issues, lags, and crashes Added Portuguese and Brazilian Portuguese localization to the game Added Japanese localization to the game Added new music to the game a new Two Towers song as well as several new tracks for the surroundings Added refillable bottles of water that can be bought on the gas station New hideout equipment for marijuana production available in the furniture store after unlocking the new mechanics New salesman selling marijuana seeds for both outdoor and indoor production The mechanic is being unlocked after reaching level 15 or after loading a game where you already have level 15 or higher. From now on you will be able to grow your own plants. Added Portuguese and Brazilian Portuguese localization Optimised world object collision settings, disabled collisions on many objects that don’t require it to improve performance Made Multiple lighting modifications mostly optimizing Ambient Occlusion and Mesh Distance Fields for models all around the map to reduce memory usage and improve performance Added multiple additional level streaming layers for loading and unloading unnecessary map parts for less memory usage and better performance. Added optimizations to multiple game scripts, migrated part of Blueprint scripts to C++ code Multiple map corrections for improved NPC navigation and glitch elimination Removed an exploit where you could duplicate money, drugs or other items by manipulating backpack stacks In containers Fixed a bug where alerted policemen where still chasing you after changing clothes in the clothes wardrobe Fixed a bug where the player was prompted to spray paint on the ground in one spot in downtown Removed a bug where in some cases laBallenas cigars where duplicating and floating in the air Removed a bug where it was possible to put an empty small backpack into a pocket by double clicking it in a container Fixed multiple inventory backpack bugs: reseting backpack size after game load, backpack sizing errors when dragging and dropping out of stacks, containers and more Fixed a bug, where the HUD task list wasn’t refreshing properly, causing the “Awaiting package delivery” status to stay after the package has dropped Fixed a bug, where for some players the gang level and pitcoin amount were not loaded properly when using the CONTINUE button in the main menu There are also multiple small or medium FIXES and input/gameplay IMPROVEMENTS. If you use the same routes too often, you can attract unwanted attention.ģ. The patrol spawns adjust to your activity. Single police patrol car and two policemen spawn around the ghetto at night, blocking pathways on the surface. We’ve added POLICE BLOCKADE mechanics for the police hours. Find multiple new loot and spray spawn points below as well as one well hidden secret with special content!Ģ. Use sewer hatches to peek up from the underground to check for police before you exit (or simply estimate your current location). Bring bobby pins, as some paths are accessible only after lockpicking gates! Navigate your way around the dark sewers, find safe pathways around the city. Large backpack and duffle bag are still considered too large. Now you can enter the sewers if you are carrying a small or medium backpack. The sewage manholes are now transformed from simple one-path teleports into physical underground entrances We’ve added a MASSIVE UNDERGROUND LAYER to the map.
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